The Van Dyck Vanishments
Tags: Graphics, Games, Art, Transmedia
Recently I worked on a computer game for performace: The Van Dyck Vanishments, with production company Milo Wladek as part of Geek Festival 2015.
The show comprised of a promenade theatre performance in Margate (East Kent, UK) with interactive game elements and an accompanying board game and computer game. I have been working on all game elements together with the production team and devising and creating the computer game myself (my first game commission and an amazing opportunity to learn some C# and Unity games programming).
We had some of the staging supported through a kickstarter campaign and support from the arts council to make the show free!
More information about the production and pictures will be added here as the show develops and is performed.
Production: Milo Wladek
Fake show site: http://www.endlesshorizonsltd.com/
Play the Beta version of the computer game here:
Testing builds to iPad for early app prototype:
Game development: Ben Byford
Illustration by Torri Taylored
Script by Joseph Wilde
Game commissioned, direction and testing by Milo Wladek and team
Hayley Dixon - Art history research